Shiver's logic card game
Keywords:Teaching logic. Classical propositional logic. Semantic information. Reachability. Balance.
Anthony Shiver (2013) developed two logical card games for the practice of derivation in the context of Classical Propositional Logic. While he has laid out the general outlines of these games, many details of their design are missing. In this paper I propose a methodology for the detailed design of the first of Shiver games. This methodology follows an informational approach to the selection of logical cards in the deck, that conforms to criteria for the reachability of each card and the balance between them.
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