Virtual games: Reproducing gender duality through feminine stereotypes

Authors

  • Lucienne de Almeida Machado Universidade Federal de Goiás
  • Fernando Lacerda Jr Universidade Federal de Goiás

Keywords:

Gender, stereotype, virtual games, feminine, socialization.

Abstract

This paper analyzes the reproduction of gender stereotypes in a virtual media. The research analyzed 348 online games created especially for the “female sex”. The authors discuss gender as a concept that problematizes the naturalization of women. The paper also highlights the concepts of stereotype, socialization and play to argue that feminine roles are defined through a complex relation between individual and society. Analyzing online games revealed that a leisure device that is presented as neutral, ultimately contributes to produce subjectivities that reproduce classical stereotypes about girls or women. The technology evolves, but rigid sexual divisions are repeated. Support: CNPq.

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Author Biographies

Lucienne de Almeida Machado, Universidade Federal de Goiás

Graduanda em Psicologia na Universidade Federal de Goiás, Goiás, Brasil.

Fernando Lacerda Jr, Universidade Federal de Goiás

Doutor em Psicologia pela Pontíficia Universidade Católica de Campinas. Professor Adjunto da Universidade Federal de Goiás.

How to Cite

Machado, L. de A., & Lacerda Jr, F. (2013). Virtual games: Reproducing gender duality through feminine stereotypes. Journal of Psychology, 4(1), 97–111. Retrieved from http://periodicos.ufc.br/psicologiaufc/article/view/794

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Section

Artigos